Lara Croft Tomb Raider: it’s a name we’ve been hearing for a long time. I first fell in love when I saw Angelina Jolie Ricocheting bullets off of cave walls and diving off cliffs in the Cradle of Life.
Of course others know the Tomb Raider series from the popular video games that had a major hand in making the Playstation popular in the 90s.
Since then the series has gone through two reboots after the disastrous Angel of Darkness installment and the need to redefine the character as a whole.
The new game series beginning with a title simply called “Tomb Raider” portrays Lara as different to the original one as possible. She isn’t the fearless, agile master of martial arts she was shown to be before.
She’s vulnerable, afraid and acts more out of necessity and desperation for survival rather than a sense of duty or her own goals. Last year on the 10th November, the sequel, Rise of the Tomb Raider, was released and showed more of what we’ve come to expect from the reboot.
Instead of relying on her stellar combat skills and intense survival training, this Lara is out on a limb, literally. The gameplay reveal trailer shown her climbing a mountain that reminded me of the climb to Caradhras in Lord of the Rings.
There was thunder crackling, avalanches and intense cold, almost as if Saruman was commanding the wind to impede Lara’s journey.
This version of Lara Croft seems more Assassin’s Creed 3 than God of War 3. She’s surviving a vicious terrain, scouting for food, setting traps and running for her life.
There’s none of the old gun slinging acrobat we’ve come to know and love. However, as the trailer progresses, we see her realizing her purpose and feeling that she’s now sure of what she has to do.
The shorts and the ponytail and the sex appeal also don’t appear to the be the focus of the games anymore, though they are still present because of their trademark appeal.It’s more about a sense of desperation, fear and survival rather than being a badass.
This version of Lara seems more natural and real than her predecessor because she’s shown to slowly be coming in to her own rather than being born a badass.
Also, the survival activities such as foraging for food and setting traps for enemies and traversing a perilous terrain adds more to the experience than clearing a room full of bad guys.
The Rise of the Tomb Raider was released for the Xbox on November 10, 2015 as a timed exclusive. The game was also released for PC and many people confirmed that a PC version is much better than XBOX version (and PS4 also).
The reason is probably because they had time to fix the bugs that were present in the initial version. Thus, the overall gaming experience is a lot better on PC than on the consoles.